Pure Roguelike Experience
Deep Tactics: Victory depends on your mastery of synergy, not on mindless grinding
No endless grinding for stats between runs. Your progress comes from your understanding of the enemy’s systems, synergies, and patterns

Deep Tactics: Victory depends on your mastery of synergy, not on mindless grinding

Every decision is final, and the cost of a mistake is your life. Build complex production chains and tile synergies using more than 200 unique tiles

Build up your economy, but remember — the stronger you become, the fiercer your enemies will be

Travel along the loop road around the Temple of the Grail. You decide what lies ahead: over 200 tiles with unique effects. With each lap, enemies grow stronger, challenging you to develop strategies and unlock new combinations and rewards. Embrace challenges as opportunities for growth and strive for mastery — don’t be afraid of defeat.

Take part in fast-paced, tactical turn-based battles. Decide which units to bring, how to position them, and which targets to attack — every decision affects the outcome of the battle.

You need cards to play tiles. You can earn cards in battle or buy them with gold. Shops only sell cards from your deck, and with each round, you can add one random card. A carefully assembled deck ensures that you’ll always have the tools you need to win.

The lands surrounding the Grail Temple lie barren, waiting to be conquered. Gather resources in the forests and mountains, build fortresses to recruit troops, destroy enemy fortifications, unlock powerful tile combinations, and much more. But be careful: the stronger you become, the more fiercely your enemies will try to stop you.
Build your own army, develop your kingdom, and fight in tactical turn-based battles. Win, die, learn. What doesn’t kill us makes us stronger. Silence fell upon the world when the church bells fell silent, and their echoes were swallowed up by the ominous stirring of the graves. An ancient prophecy foretold that with the discovery of the Grail, death would vanish and a new era would dawn for humanity. But when it happened, the dead returned as the living dead. Panic ensued: people begged the heroes to find the Grail again and restore the former order, while the undead refused to leave and prepared to seize the Grail for themselves.

Kingdom Loop is a combination of roguelike, card-based city-building, and turn-based tactics set in a medieval fantasy world. Players must choose a faction — Humans or Undead — and attempt to break free from an endless cycle of battles for the Holy Grail. Your task is to survive amid an ever-growing threat, where every expansion of your base and every new loop only makes your enemies and the awakening Ancient Kings stronger.

Forget about mindless stat grinding: your success depends entirely on your understanding of the game’s systems and natural progression. Manage spatial economics by placing over 200 unique terrain tiles on the map to create complex production chains and powerful synergies. Control the card economy by selling excess cards, and search for artifacts that grant your army useful bonuses.

Battles require careful planning and unfold on a 6x6 tactical grid, where the outcome of the clash is determined by the proper positioning of your vanguard and rearguard, as well as your ability to control the initiative of your troops. Experiment with your army composition, adapt to the challenges that arise, and break the vicious cycle — or become its next victim.

Root Games is an independent indie studio that handles the full video game development cycle, from initial concept to final release. Our philosophy is built on three pillars: uncompromising expertise, rigorous quality control at every stage, and creative boldness.
We create original game worlds using Unity and Unreal Engine, drawing on our extensive experience in both the high-budget AAA segment and niche indie projects. This allows us to find innovative game design solutions.